High power good rate of fire valves.

Show us your pneumatic spud gun! Discuss pneumatic (compressed gas) powered potato guns and related accessories. Valve types, actuation, pipe, materials, fittings, compressors, safety, gas choices, and more.
EvilFish
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Sat Feb 26, 2011 8:08 pm

I have been thinking over the last few days about how I could create a high power pump-action pnuematic gun. Mostly I have been thinking about the valve, As there arent too many that would do the trick. I thought about having a hammer valve with high pressures, and a strong hammer. But I have also had the idea for a piston valve with a refill tank on the back. Basically its a co-ax launcher, but with a larger airtank behind the pilot. sliding he entire gun back would cause it to push in a check valve and allow more air into the piston. Any advice or other suggestions for valve types? I'm looking to get 5 shots per fill, at as much power I can get, with the gun bieng under .5M long.
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Lockednloaded
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Sat Feb 26, 2011 8:23 pm

Both those valves would work well for pump action, but I'm curious how you hope to achieve pump action in a co axial
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clemsonguy1125
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Sat Feb 26, 2011 8:44 pm

Mag fed coaxs seem not to be popular but it really would be not to big of deal to use a tee fitting on pvc and extend a mag through.
EvilFish
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Sat Feb 26, 2011 9:15 pm

Ok wait, how do I add an Image? I havent posted in so long.
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saefroch
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Sat Feb 26, 2011 10:10 pm

[img]image%20URL[/img]
EvilFish
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Sun Feb 27, 2011 4:13 am

Wait, what happened to posting images directly to spudfiles? Is server hosting too expensive now or something?
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jackssmirkingrevenge
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Sun Feb 27, 2011 4:48 am

Click on the Image button and it will give you the option of uploading images.

As to your design, I would shy away from pressurising for a secondary chamber, unless it's a regulated HPA source, because you'd get very inconsistent power. It would be a better idea to have a spring loaded ball valve and a momentary pilot. Here's how I would make it:
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hectmarr wrote:You have to make many weapons, because this field is long and short life
EvilFish
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Sun Feb 27, 2011 6:43 am

Yeah, That looks like it would work. Another thing I have thought about woud be a double barrelled launcher, with a seperate chamber for each barrel.

Also, any tips on how to make a hammer valve release more air per shot? a stronger hammer spring, of course, bu what other tweaks?
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ilovefire
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Sun Feb 27, 2011 8:12 am

larger valve might do it to, but obviously only if you put in a heavier hammer/stronger spring
why make it if it dosent shoot?
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Gippeto
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Sun Feb 27, 2011 10:46 am

EvilFish wrote:Also, any tips on how to make a hammer valve release more air per shot? a stronger hammer spring, of course, bu what other tweaks?
A heavier striker (hammer) will increase dwell (the striker has momentum which must be cancelled out before the valve can begin to close), as will using a longer stem...this will open the valve further...increasing dwell, but not necessarily increasing flow rate.

Mods that increase dwell time can lead to hammer bounce...which wastes air.

Increasing port area through the valve and transfer port will increase flow. Smoothing passages will be of aid as well. Do some reading on Coanda.

Improving mass flow rate will improve flow. ie...unshroud the valve port. (but can also lead to hammer bounce...which wastes air)

It's a balancing act between variables.
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Liberalism is a mental disorder, reality is it's cure.
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Technician1002
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Sun Feb 27, 2011 11:03 am

When uploading images directly to Spudfiles, be sure to read the limitations on size. Most digital cameras over a mega pixel or so make files too big. Plan on using a photo editor to resize the photo to meet the requirements. I even have to edit photos taken with an older 2.1 mega pixel camera.
Re-sizing the photo to 640 X 480 usually works fine.
Images -> Maximum Upload Size: 350 KB
gif jpeg jpg png tga tif
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