With reference to my work in progress here:
Would a cloud design work decently? I have read around that with clouds they are less efficient air-wise compared to vortexes, but to what extent I have no idea. I was planning to use an inline vortex, but if a cloud would do just as well in this situation I'd rather not. I have no experience with bbmgs so don't know myself. I just don't want to make a cloud because it's easier and then find out it's crap-tacular
With my design (linked to above) involving a bike pump and pressure chamber - not a air compressor - I guess that efficiency air-wise would be a major point. Would the small supply of pressurised air I'm using mean that a vortex would be a wiser choice or is the difference between a vortex and cloud not that large in reality? i.e. Negligible difference would be something like: vortex - 2 secs firing per chamber; cloud - 1.5 secs firing per chamber.
Thanks for any input guys
Would a cloud work here?
You should aim for maximum efficiency.
I consider 1.5 to 2.0 secs firering a major difference. You should defenitly pick the most efficient option, wich is probably vortex block.
I consider 1.5 to 2.0 secs firering a major difference. You should defenitly pick the most efficient option, wich is probably vortex block.
- jackssmirkingrevenge
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I think you'll find there's no real difference in terms of "efficiency", in the sense that if you're putting air in the chamber at the same rate and they both have the same volume, then it's going to go out at the same rate - and in the case of BBMGs, that rate is woefully high.
To really be able to talk about an efficient system you'd have to have something like ant's hammer valve launchers.
To really be able to talk about an efficient system you'd have to have something like ant's hammer valve launchers.
hectmarr wrote:You have to make many weapons, because this field is long and short life
- jackssmirkingrevenge
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In a word, yes
hectmarr wrote:You have to make many weapons, because this field is long and short life
- Davidvaini
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I agree to a curtain extent... I have found with multiple tests that vortex's are only slightly more efficient because they use the same amount of air for more power per bb.jackssmirkingrevenge wrote:I think you'll find there's no real difference in terms of "efficiency", in the sense that if you're putting air in the chamber at the same rate and they both have the same volume, then it's going to go out at the same rate - and in the case of BBMGs, that rate is woefully high.
To really be able to talk about an efficient system you'd have to have something like ant's hammer valve launchers.
Another Note: The feeding system of an inline vortex is a lot better because there is a greater chance a bb will go through the barrel rather then be recycled back into the chamber. Because of this for every little bit of air that comes out you have a greater chance of a bb coming out with it, this increases power and efficiency. The efficiency is quite minimal though, however the power increase of a vortex block is noticeable. Over all though you should think of a vortex block as a simply better feeding system.
But yeah if you truly want to be efficient then I would suggest going with ant's hammer valve launchers as well.
but yeah if you are just messin around, a cloud is a simply fun little project.