I like it... at least there is some progressbbmgpistonblockermod

I like it... at least there is some progressbbmgpistonblockermod
It doesn't actually cost that much, and most synthetic materials aren't cheap either. Teflon for example is more expensive that most metals.warhead052 wrote:I would use plastic before brass though to make sure it would work. If it works then I would use metal, but why waste 20-40ish dollars if it won't work?
I'm kind of leaning towards it myself to be honest, although I still thing the first design also gas its merits, if nothing else it doesn't depend on the projectile for sealing.I'm still a fan of bbmgdetentblockerv2.png
hectmarr wrote:You have to make many weapons, because this field is long and short life
Wow, I guess I should invest in a lathe then. I just need to get a job first. Is there any reason why teflon is more expensive? Or is it merely supply and demand?jackssmirkingrevenge wrote:It doesn't actually cost that much, and most synthetic materials aren't cheap either. Teflon for example is more expensive that most metals.warhead052 wrote:I would use plastic before brass though to make sure it would work. If it works then I would use metal, but why waste 20-40ish dollars if it won't work?
I imagine the synthesis is quite costly, but there are much cheaper polymers like Delrin and UHMWPE that work just as well.warhead052 wrote:Is there any reason why teflon is more expensive? Or is it merely supply and demand?
hectmarr wrote:You have to make many weapons, because this field is long and short life
I'm guessing one of the precursors is hydrofluoric acid, which is extremely tricky to work with as it will dissolve pretty much anything, including glass, so requires special equipment and safety measures. I should knowsaefroch wrote:I'm guessing its the synthesis. F<sub>2</sub> and HF can't be that easy to get. A quick wikipedia skimming shows that Fluorine is rare because its nucleus is highly reactive in stars, combining often with He to form Ne, or with H to form O and He.
With any design, until a BB makes its way to the breech, some air is going to be wasted. Even with the breech detent air is going to blow out before the BB seals the chamber.The problem I have with the first two designs is that they must first seal the bolt, pressurize, trigger, agitate, then feed. The design types with an actual detent need only pressurize, pop, agitate then feed. No blowing air out the barrel with nothing in it, waiting for another BB to feed.
hectmarr wrote:You have to make many weapons, because this field is long and short life
lol you'll never learn... build a propa 6mm prototype for god sake...I'm thinking of making a small 1mm calibre of the first design
I need a "sandblaster" in my armoury though, for summer cleaning with projectiles safe enough to be fired vertically.POLAND_SPUD wrote:1mm are much lighter than standard bbs and the performace will suck
hectmarr wrote:You have to make many weapons, because this field is long and short life
The first two designs operate independently of the projectile size and shape - as long as it fits in the barrel it's fine.saefroch wrote:Didn't you say though that the 1mm BBs weren't all exactly the same size and shape? I see a potential sealing problem...
Fair point, however in this case I'm not too concerned about being economical with airflow, rather optimising muzzle energy.My point is that there is EXTRA air wasted (yes, there's already plenty wasted) with some of the designs you posted. Like comparing it to a cloud or simple detent, where all the airflow is used for either pressurizing behind the BB or loading, whereas your designs blow air in (particularly the first one) to pressurize the bolt, which is not loading or propelling anything.
Apparently not.Would it even be prudent to try to synthesize PTFE from HF and some carbon chain? Wouldn't it be easier to just replace the Hs with Fs from F<sub>2</sub>?
You mean have a twin barrel BBMG with detents at the breech? Technically it could only fire both barrels at the same time, because if only one barrel is blocked air will flow out of the second barrel not allowing enough pressure to build up to fire the first.has anyone ever tried or thought about feeding multiple detents with one vortex block? Feeding two 6mm detents would probably not require a block more than .6" in diameter, not much bigger than normal, right? One could even cut little channels into it to help the BBs feed to one side or the other, not the middle.
hectmarr wrote:You have to make many weapons, because this field is long and short life
I'm not entirely sure you'll save gas. I can certainly see how removing the detent increases rate of fire, but it seems you're losing muzzle energy per projectile and opting for a lot of ammo used more quickly, placing these designs for fire rate and muzzle energy between a detent and a vortex.jackssmirkingrevenge wrote:Fair point, however in this case I'm not too concerned about being economical with airflow, rather optimising muzzle energy.
Looking at the global picture, note that eliminating the detent increases rate of fire, meaning a given target will require a shorter burst (in terms of firing time) to be destroyed, so you're still saving gas.
Ironically, when I first started out on spudtech I was appalled at how happy people were with their horribly inefficient clouds and vortexes, there are a lot of archived debates where I championed the quest for better efficiency, with higher muzzle energies at the expense of rate of fire. The whole auto piston and pop-off valve series was in response to this.saefroch wrote:I'm not entirely sure you'll save gas. I can certainly see how removing the detent increases rate of fire, but it seems you're losing muzzle energy per projectile and opting for a lot of ammo used more quickly, placing these designs for fire rate and muzzle energy between a detent and a vortex.
I guess another source of our disagreement here is that I have this idea of an airsoft BBMG that conserves air and has high muzzle energy, I didn't realize rate of fire was such an important consideration.
I'm not a formally trained chemist, but I've worked in the industry for seven years now, you tend to pick up a lotThanks for the quick feedback. I don't pretend to know as much about chemistry and BBMGs as you do.
hectmarr wrote:You have to make many weapons, because this field is long and short life